Time Magic (Bravely Second)

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Time Magic (時空魔法, Jikū Mahō) is a job command that appears in Bravely Second: End Layer. This magic is innate to time mages, but equipping the job command allows its use while even in a different job. Scrolls, which can be bought in cities and in certain locations, are required to use spells. Below is a list of all Time Magic spells:

Lv. Spell Name Cost Description Magics Shop Price
1 Haste 8 MP Raise one target's speed for 4 turns
Raise one target's speed by 50% for four turns.
[Single-target] [Duration: 4t]
*The upper limit for speed is 150%.
Grandship (Chapter 3)
Chompshire
400 pg
Quake 5 MP Minor earth damage (group-casting allowed)
Deal minor earth damage to one target. This spell can be group-cast.
[Base Power: 20] [Damage: 3.0x]
2 Regen Gradually restore one target's HP
Restore 3% of HP to one target at the end of each turn.
Moreover, this spell causes damage to undead enemies.
[Single-target]
*Effect does not wear off with time.
800 pg
Quick 20 MP Raise one target's hit count for 4 turns
Raise one target's hit count by 50% for four turns.
[Single-target] [Duration: 4t]

*The upper limit for hit count is 200%.

3 Quara 15 MP Medium earth damage (group-casting allowed)
Deal medium earth damage to one target. This spell can be group-cast.
[Base Power: 55] [Damage: 4.0x]
1600 pg
Gravity 12 MP Deal damage equal to 1/2 max HP to one target
Has a 50% chance to deal damage equal to half of maximum HP to one target.
[Single-target]
*Bosses and other unique enemies will be unaffected by this spell.
4 Comet 25 MP Random non-elemental damage to one target
Unleash a non-elemental attack up to four times to one target.
The accuracy of each strike is 50%.
This spell cannot be reflected.
[Single-target] [Base Power: 30] [Damage: 4.0x]
3200 pg
Hastega 32 MP Raise all targets' speed for 4 turns
Raise all allies' speed by 50% for four turns.
This is not affected by reflect.

*The upper limit for speed is 150%.

5 Stop 10 MP Prevent one target from moving for several turns
Has a 75% chance to place the target in the stop state.
[Single-target]
Caldisla (Chapter 6)
Chompshire
6400 pg
Quaga 45 MP Major earth damage (group-casting allowed)
Deal major earth damage to one target. This spell can be group-cast.
[Base Power: 90] [Damage: 5.0x]
6 Reraise 80 MP Make one target auto recover from K.O.
Enable one ally to automatically recover from a K.O. state.
[Single-target]
12800 pg
Meteor 99 MP Unleash 4 non-elemental attack on random targets
Deal four powerful non-elemental attacks against randomly selected enemies.
This spell cannot be reflected.
[Base Power: 110] [Damage: 2.0x]
7 Quickga 40 MP Raise all targets' hit count for 5 turns
Raise hit count by 100%.
This spell cannot be reflected.
[Multi-target] [Duration: 5t]
*The upper limit for hit count is 200%.
Vampire Castle (Chapter 6) 25600 pg

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