Merchant (Bravely Second)

Header (BSEL).png
Index Characters Locations Items Bestiary
Merchant
Edea Lee (Merchant-Bravely Second).png
Kana 商人
Romaji Shōnin
Asterisk Holder Erutus Profiteur
Specialty More Money
Job Command Commerce

Merchant Merchant (icon).png is a returning job from Bravely Default, and one of the 30 jobs available in Bravely Second: End Layer. High-rollers who exploit the influence of coin in combat.

[edit] Statistics

HP MP STR INT DEX VIT MND AGI
C C C B C D C C


Sword Axe Spear Rod Staff Dagger Bow
D E S E S S C
Katana Knuckles G.Sword Pistol Shield Helm Armor
E E E C E E E

[edit] Abilities

The Merchant's Specialty, More Money, makes it richer by boosting pg acquisition in battle.

Lv. Ability Class Cost Description
1 Pay to Play Command --- Spend your level times 50 pg to raise the target's Critical Rate by 300% for four turns.
2 White Knight Support 1 slot The ally with the most HP protects you when you suffer a single-target physical attack while your HP is below 20%.
3 Pharmacy Command pq Purchase a recovery item and use it on one target.
4 Salesman Command --- Make an enemy buy a recovery item from you at 2.4 times the selling price. Note that the success rate of the sale depends on the item.
5 More Money Support 2 slots Earn 1.5 times more money than normal after a battle. Note that this effect does stack with similar effects from items, but not from multiple characters using this ability.
6 Hedge Risk Command --- Halve the damage you suffer for five turns by spending money equal to half the damage.
7 Takeover Command pg Spend your level times 50 pg to deal damage to one target that is equal to the money you spent.
8 BP Drink Command 1,000 to
100,000 pg
Purchase a BP recovery item and use it on one target.
Small BP Drink (restores 1 BP): 1,000 pg
Medium BP Drink (restores 2 BP): 10,000 pg
Large BP Drink (restores 3 BP): 100,000 pg
9 Big Pharma Command --- Restore one enemy's HP and make the target pay pg equal to the number of HP recovered.
10 Payoff Command pg Spend money to buy off the enemy and end the battle. Note that you will still get the usual pg, experience, JP, and items.
11 Insurance Support 2 slots Upon taking damage from enemy attacks, receive pg equal to half the amount of damage sustained.
A maximum of 99,999 pg per battle can be obtained using this ability.
When fighting consecutive battles, a maximum of 99,999 pg can be obtained for each individual battle.

[edit] Gallery

Related Threads

Hurt/Heal a la Bravely Second: Chapter 1 - Jobs! - last post by @ Aug 25, 2016
Last edited by Ciel Phantomhive today at 07:46
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