Dark Knight (Bravely Default)

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Dark Knight
Dark Knight (BDFF).png
Kana 暗黒騎士
Romaji Ankoku Kishi
Asterisk Holder Alternis Dim
Specialty Ability Adversity
Job Command Dark Arts

Dark Knight Dark Knight (icon).png is a job introduced in Bravely Default and one of the 24 available. These offensive powerhouses take the fight to the enemy with their outstanding power of attack. With abilities including the sacrifice of HP to unleash a flurry of attacks, these warriors will stop at nothing to make the battlefield their own.

[edit] Statistics

HP MP STR INT DEX VIT MND AGI
B C A D C C E A
Sword Axe Spear Rod Staff Dagger
S C A E E D
Bow Katana Knuckles Shield Helm Armor
E S E A S A

[edit] Abilities

The Dark Knight's Specialty, Adversity, raises its physical and magic attacks and defenses each time it uses its HP to deal damage.

Lv. Ability Class Cost Description
1 Dark Bane Command HP Sacrifice 20% of your maximum HP to unleash a dark physical attack on one target that deals 1.25 times the damage of a conventional attack.
2 Abate Dark Support 1 slot Reduce the damage taken from dark attacks. Note that you will not receive further reduction if this ability is used along with items with similar effects. Dark nullification effects take precedence over reduction effects.
3 Adversity Support 1 slot Your physical attack, magic attack, physical defense, and magic defense each rise by 10% for three turns each time you accumulate damage equal to 25% of your maximum HP.
4 Demon Master Command 6 MP Charm one target of the demonkind family.
5 See You in Hell Support 1 slot Deal four times the damage of a conventional attack to all enemies when you suffer a K.O. Note that this will not activate while reraise is in effect.
6 Minus Strike Command 16 MP Damage one target by an amount equal to the number of HP you have lost.
7 Helm Lore Support 1 slot Raise armor aptitude for helms to S.
8 Black Bane Command HP Sacrifice 30% of your maximum HP to unleash a dark physical attack on all enemies that deals 1.5 times the damage of a conventional attack.
9 Gloom Support 1 slot The damage dealt by dark attacks rises 1.25 times, regardless of whether it is from a weapon, magic, or an ability.
10 Absorb Magic Command --- Start at the beginning of a turn to nullify damage from magic attacks during that turn and restore your MP by the amount of MP used to attack you. Does not apply to reflected magic damage.
11 Dark Nebula Command HP Sacrifice 20% of your maximum HP to unleash a dark physical attack on all allies and enemies that deals four times the damage of a conventional attack.
12 P.Attack 30% Up Support 3 slots Raise Physical Attack by 30%.
13 Life or Death Command --- Your physical attack magic attack, physical defense, and magic defense rise 50% for four turns, but you enter the doomed state.
14 Rage Command 2 BP Repeats Dark Bane on a random enemy target until HP is 1, or up to 5 times.

[edit] Gallery

Last edited by Ciel Phantomhive on 6 May 2016 at 10:11
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